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Oblivion 
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Minor Diety
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Ah, but if i nuke your country, then you wont get it. :P

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Wed Oct 12, 2005 10:00 am
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Felix Rex
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I still have my internet! I'll download it! From my nuclear fallout shelter in Wyoming.

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Wed Oct 12, 2005 10:21 am
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Minor Diety
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I very much doubt it.

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Wed Oct 12, 2005 11:43 am
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Ah, but if i nuke your country, then you wont get it. :P

I see it already:

> on: The link
> after "Syria," add " derf,"
> after "other country" add " and person"
> after "those countries" add " and persons"
> bla bla bla ...

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Wed Oct 12, 2005 2:05 pm
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Minor Diety
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News update for Oblivion: big-name game industry componist Jeremy Soule will provide the score for the game. :)

Soule has games such as Morrowind, KotOR I, NWN, Warhammer 40k: Dawn of War, Dungeon Siege, Unreal II, Icewind Dale, BG2: Dark Alliance (console), Citizen Kabuto, the Total Annihilation series and Guild Wars under his belt. That's one impressive list, and I know that almost all of them have an excellent soundtrack.

The press release is at
http://www.elderscrolls.com/news/press_102105.htm


The MP3 with the Oblivion title music is here

http://www.elderscrolls.com/downloads/d ... _music.htm

Awesome. :)

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Sat Oct 22, 2005 6:18 am
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Minor Diety
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oooh thats awesome news. The Guild Wars music is amazing! And the (one track) morrowind music is cool. Great news ox, thanks :D

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Sat Oct 22, 2005 6:30 am
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Minor Diety
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No problem...and there's even more great news. :) Check this recent preview

http://www.elitebastards.com/page.php?pageid=12316%20


Some interesting stuff in there, mostly technical. But here's some quotes:


Quote:
Elite Bastards: The economy in Morrowind is widely considered to be somewhat broken. What steps have the designers taken for Oblivion to avoid repeating this game flaw?

Gavin Carter: Economy has been a much bigger focus for us in Oblivion than it ever was in Morrowind. Our designers have produced reams upon reams of spreadsheets, charts, graphs, and statistics examining player advancement and linking it up to the world economy. One major step we’ve taken is providing the player with higher level economic goals – things like houses and horses and high level weapons and armor in shops. These are meant to be goals to save your money towards over the course of the game.

Also, we’ve introduced the concept of investing as a skill perk. Once you achieve a high enough mercantile skill, you can invest in a store and permanently raise the maximum amount of money the merchant has to purchase items from you. Over time you can use his increased wealth to your selling advantage because he’ll have more money to buy your loot



Quote:
Elite Bastards: Will NPCs move between interior and exterior areas or are they limited to the area in which they're placed by the designers?

Gavin Carter: Both NPCs and creatures can pursue you wherever you go.



Quote:
Elite Bastards: Given how long you've been creating games in this setting, do you have a reference library for writers and other creative staff to refer to so that they can accurately create new in-game books for example? If so, have you ever considered making this library available online as an Elder Scrolls encyclopaedia?

Gavin Carter: We have just about everything ever written pertaining to the lore of the Elder Scrolls world on our servers. Most of it has made it into our games in one form or another. A small amount remains internal as it could come into play in future games. Any lore aficionados who want to read up on more of the backstory on the Elder Scrolls world should head over to the Imperial Library, a fansite that has collected every piece of Elder Scrolls lore out there.

Also, those interested in lore should keep their eyes out for the announcement of the Oblivion Collector’s Edition contents.



Quote:
Elite Bastards: Has there been any considerations yet for a Deluxe/Collector's edition release of Oblivion for the PC?

Gavin Carter: Yes, we are definitely doing a Collector’s edition for both versions of the game. Look for full details on our website soon.




Especially the last two remarks are interesting...CE with added lore and whatnot? I might definitely be up for that.

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Sat Oct 22, 2005 7:54 am
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Felix Rex
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hell, I bought the collector's edition of Guild Wars. Why not Oblivion? :p

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Sat Oct 22, 2005 8:02 am
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Because it costs a lot of cash?

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Sat Oct 22, 2005 8:09 am
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Felix Rex
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Any preliminary costs? Depending on what comes with it, I'll be willing to drop some cashola on it.

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Sat Oct 22, 2005 9:01 am
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if its *onlly* £5 more like most CE's are, then I'll get it for sure. If its more, it can go to hell ;)

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Sat Oct 22, 2005 2:00 pm
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Felix Rex
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Guild wars was like $50, collector's was like $80 or something, and I still got it. :p Cheap bastards. Course, I got some mega-cool voice chat headphones with it...and a CD...and an art book. And glowie hands.

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Sat Oct 22, 2005 5:47 pm
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Minor Diety
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glowie hands? Doesn't that bother you when you try to sleep? :P :wink:


As for the costs...not announced yet. Not surprising with there not being an official release date yet and all. I'm guessing we'll see a release date and info on the CE in the coming week. And hoping. :)



Amazon.com has the Oblivion CE for Xbox II listed for 69$, which would be 10 bucks more than the 'regular' game.

link


Quote:
Special Collector's Edition includes: Pocket Guide to the Empire, Making of Oblivion Documentary and Septim Gold Coin.


If this turns out to be true, I'm definitely buying it. You should have seen the manual for Daggerfall, years ago. Now that was manual; it featured eveything, nice pics and layout, small bestiary and all spells and skills. I read that until the booklet's bind gave in...it's still kept somewhere in a drawer. Ah, daggerfall, my sweet love. :twisted:

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Sat Oct 22, 2005 6:07 pm
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Minor Diety
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cheap he says, after I buy a 2nd gw account :roll: :P

I wanna know when the sys reqs are gonna be announced... so I can cry into my pillow

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Sat Oct 22, 2005 6:12 pm
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Felix Rex
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lol, you bought a second GW account? Shiny keeps bringing that up...but...she rarely plays. Truth is, she's bored of her characters, but can't bring herself to delete them. I think she wants a mesmer. :)

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Sun Oct 23, 2005 1:13 am
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