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NWN HotU 
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....

Looking awesome!


Thu Aug 21, 2003 11:21 pm
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absolutely, can't begin to tell you how excited i am by this expansion. :D

erm..i think it is a balor DA, if not, the demons / devils should start to have some differences in the models. :?

the underdark is like an arachnaphobes (me basically :? ) worst nightmare, according to the books the place is CRAWLING with the damn things, like everywhere. and of course you can't kill them as they are sacred to llolth..blah..

Dark Archer wrote:
And another thing, the ability stats of the Beholder Mage:
Str 10, Dex 10, Con 12, Int 20, Wis 15, Cha 15
So this thing has a higher charisma than some of my PCs Right, Char hasn't much to do with looks :lol:


yeah, some of the stats seem strange, force of personality and sheer willpower i guess. :D

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Fri Aug 22, 2003 1:56 am
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He has no fiery wings :? The NWN Balors had

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Fri Aug 22, 2003 3:39 pm
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in that case no idea. damn lazy bioware..

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Sun Aug 24, 2003 6:29 am
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Woooohoooooo! I say Woooooooooohooooooooooo! 5 of 6 Prestige Classes are announced!!!!!!!!
Read them here

Damn, the sixth one must be even better :D

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Tue Aug 26, 2003 10:50 am
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damn, sounds ok but pissed off no bladesinger. :?

amazon quotes the release date to be nov 28th in the uk.

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Tue Aug 26, 2003 2:15 pm
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Yeah :( Been reading the forums there and I think they didn't added it because there already was an Elves/Half-Elves only Prestige Class :?

Edit: The Dracolich is in HotU as well, it has been seen on a couple of screenies, somewhere at Gamespy.

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Tue Aug 26, 2003 2:18 pm
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Oooooooh, those feats and spells look good :D Especially the Great Char, Con, Dex, Int, Str or Wis feat (:o long feat) and the Whirlwind Attack is nice as well :D

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Wed Aug 27, 2003 2:33 pm
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have you seen the dragon disciple kit? looking good! :shock:

http://planetneverwinter.com/nwn/player ... ndisciple/

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Fri Aug 29, 2003 5:56 am
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Heard about a few, looks very good indeed :D

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+4 Strength; +2 Charisma

Hmm, don't know if you can multi-class Paladins, but this could be great for the average fighter as well.

Quote:
As the Dragon Disciple gains experience his dragon nature expresses itself more

Ooooooh, heard about the wings, people told they saw them on PC's, but now I'm sure DD's get wings!:
Quote:
9 Wings, Ability Boost (+2 Int)

:D The first thing I'm gonna do when I get HotU is make up a Bard char and get level 10 of DD!!!!!!! :P
Think I have to make up a name for my Bard character first though :? Hmmmmm Bard 30/DD 10, or maybe Bard 20/ DD 10/ Another class :roll: Heh, HotU is going to be much better than SoU I think.

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Fri Aug 29, 2003 9:13 am
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idd, imagne a 20 level scorceror PLUS these new abilities!

the real killer is..

Bonus Spells: Dragon Disciples gain bonus spells as they gain experience. When received, the bonus spell may be applied to any level of spells the Disciple can currently cast.

extra 9th level?!! :shock: and how many?

this expansion is gonna be very cool. :D

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Fri Aug 29, 2003 9:35 am
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Woo!

This xpack is looking way, way better than xpack 1!


Fri Aug 29, 2003 3:01 pm
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Oooooooooh, the found the final PrClass:
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The Dwarven Defender, Champion of Torm, Weapon Master, Red Dragon Disciple, Shifter, and Pale Master.
(from nwn.stratics.com)

What the hell is a Pale Master :?

You can read the full article here:
http://nwn.stratics.com/content/community/hoclogs/20030923_hoc.shtml

BioDarcy
Hey! Tom just leaked the 6th prestige class.

BioJay
Shot to the kidney!

BioTom
DOH

Edit: EEEEEEEEEEK!
BioDarcy
We've raised the cap to 40 for Hordes, however the toolset will support up to 60th

Wooooooooooooooooo super weapons here I come! :roll:'


Question from *Eliason*
question Camera angles,will fps perspective ever be a possibilty?

BioWare Response
BioTrent
hmm NWN fps

BioDarcy
Yes, we have changed the default camera so it's fully unlocked. You can drop it down behind the player and just over their head.

It changes the way the game looks. One of the guys here was looking over my shoulder and asked me what I was playing.


More WOOOOO-ing!:

Question from *DaJeff*
Hi all. Can we expect some graphic engine improvements in HoTU ?

BioWare Response
BioTrent
Yes

the engine has had a few new features added

We've also doubled the polygone counts on the tilesets

It looks much better

BioJay
The difference is pretty amazing actually.


OOOOOOoooooooooooooh:


Question from *BrainShard*
Quick thanks for making an already great game better and better. You guys are awesome. Will there be new familiars or animal companions available?

BioWare Response
BioTrent
yay, we rock

BioDarcy
yes there will be a new familiar. I cannot say at this time what it is, but it has many eyes

BioTom
....

BioJay
--coughing--

BioTom
well, we might as well say it's an Eyeball now. cuz y'know... they have eyes. and yeah. well, fun.

BioJay
Kidney shot for Darcy. :)

BioTom
pink slip, you mean. :P

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Sat Sep 27, 2003 3:24 pm
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WOOO


Sounds great - I'll do a search on the pale master....

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Sat Sep 27, 2003 8:12 pm
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Found him.

http://www.dandello.net/cgi-bin/realms/ ... ale_Master

Necromancy is usually a poor choice for arcane spellcasters - those who really want to master the deathless arts almost always pursue divine means. However, an alternative exists for those who desire power over undead but refuse to give up their arcane craft completely. Enter the pale master, who draws on a font of special lore that provides a macabre power all its own.

Many pale masters still end up supplementing their arcane power with levels of divine magic. The mixture of "pale lore" and clerical abilities to sway, create, command, and destroy undead can be a potent one.

NPC pale masters head special strike groups comprising lesser undead, supplemented as needed with more powerful, summoned undead. Sometimes they serve or act in collusion with powerful evil characters, such as true necromancers or divine spellcasters with Death as one of their domains. Wherever pale masters go, undead follow. Often it is difficult to tell a pale master from the undead that he surrounds himself with.

Hit Die: d6

To qualify to become a Pale Master, a character must fulfill all the following criteria:

* Alignment: Any nongood.
* Skills: Knowledge (Religion) 8 ranks.
* Feats: Skill Focus (Knowledge [religion]).
* Spells: Ability to cast arcane spells of 3rd level or higher.
* Special: The candidate must have spent three or more days locked in a tomb with animate undead. This contact may be peaceful or violent. A character who is slain by the undead and later raised still meets the requirement, although the resulting level loss may delay compliance with other prerequisites.


Sounds weird....

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Sat Sep 27, 2003 8:13 pm
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