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When two Geforce 6600 GTs in SLI mode just aren't enough.... https://forums.plasmasky.com/viewtopic.php?f=8&t=1262 |
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Author: | Satis [ Fri May 27, 2005 3:26 pm ] |
Post subject: | When two Geforce 6600 GTs in SLI mode just aren't enough.... |
....why not 4? http://www.tomshardware.com/hardnews/20 ... 55843.html |
Author: | Rinox [ Fri May 27, 2005 4:05 pm ] |
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Holy crap. ![]() |
Author: | Franny [ Sat May 28, 2005 7:16 am ] |
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when would you ever need 4?? |
Author: | Satis [ Sat May 28, 2005 1:22 pm ] |
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lol, why would you ever need 2? Maybe play Elder Scrolls: Oblivion at 1600x1200 with full antialiasing and everything else jacked up.... while playing B&W2 in the background.... and rendering a complex ray-traced scene. :p |
Author: | Arathorn [ Sat May 28, 2005 1:31 pm ] |
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For in game raytracing? ![]() |
Author: | Peltz [ Sun May 29, 2005 2:59 am ] |
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Crazy. That system defenatly needs watercooling, think of the noise it'll make ![]() |
Author: | derf [ Sun May 29, 2005 5:28 am ] | ||||||||||||||||||||||||||||||||||||
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Author: | Satis [ Sun May 29, 2005 10:33 pm ] |
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yea, but the expense isn't worth it. By the time we need that kind of power, improved manufacturing capabilities will put the same power in a tenth of the space (or a hundreth, or whatever). I want another quantum leap in computer performance. I'm thinking 64bit may do just that. *crosses fingers |
Author: | Peltz [ Mon May 30, 2005 3:56 am ] |
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1) SLI 2) Dual Core CPU 3) 64bit mumbojumbo |
Author: | Satis [ Mon May 30, 2005 2:22 pm ] |
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yea, I doubt SLI will do it...that 'only' doubles performance (roughly). Dual-core looks like a good starting point....properly done, it more than doubles performance since you don't have to jump onto the front side bus to talk between the two+ cores. I'm thinking multi-core + 64bit + improved memory + improved memory buses/controllers will kick us to the next level of processing capabilities. |
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