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omfg! X-com fans attention https://forums.plasmasky.com/viewtopic.php?f=10&t=737 |
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Author: | Rinox [ Sat Mar 06, 2004 8:30 pm ] |
Post subject: | omfg! X-com fans attention |
There's currently a community working on an X-com style game with the Quake 2 engine, and best of all, it's gonna be freeeee. ![]() Check it out! http://ufo.myexp.de/?id=news Maybe i'll try and put in my non-skilled two cents in there lol |
Author: | Satis [ Sun Mar 07, 2004 10:34 am ] |
Post subject: | |
hmmm...they're using gtkradiant. I could map for it. ![]() |
Author: | Rinox [ Sun Mar 07, 2004 4:22 pm ] |
Post subject: | |
lol, i doubt it, have you forgotten that i happen to suck in a very 1337 way at every kind of modding tool? ![]() |
Author: | Satis [ Mon Mar 08, 2004 12:06 pm ] |
Post subject: | |
if I get that much time, I might just start mapping for it. However, I do want 100% destructible environments, like in all the xcoms. ![]() |
Author: | Pig [ Mon Mar 08, 2004 1:20 pm ] |
Post subject: | |
When SS get's done with Qfusion, I'll give it a try. Even brave the assholes for a day to try it out. |
Author: | Satis [ Mon Mar 08, 2004 3:37 pm ] |
Post subject: | |
yea, I kinda miss WFA. I think I'll give Fusion a try whenever it comes out. I just hope there're servers and players. ![]() |
Author: | Mole [ Tue Mar 09, 2004 6:17 am ] |
Post subject: | |
is this X-com as in x-com interceptor? |
Author: | Rinox [ Tue Mar 09, 2004 6:26 am ] |
Post subject: | |
Well, yes and no. It's based on the same universe, but the "real" X-com games are a series of kick-ass turn-based team strategy games, whereas interceptor was a space shooter, wing commander style. ![]() |
Author: | Peltz [ Wed Mar 10, 2004 9:04 am ] |
Post subject: | |
I played the demo before i saw this post, its pretty much the same as the original x-com series, with dif graphics and dif interface but still a tactical shooter with strategy influence, also has research and so on. |
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