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Xenonauts https://forums.plasmasky.com/viewtopic.php?f=10&t=3507 |
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Author: | Peltz [ Thu Apr 22, 2010 7:44 am ] | |||||||||
Post subject: | Xenonauts | |||||||||
http://www.rockpapershotgun.com/2010/04 ... more-28664
http://www.xenonauts.com/index.php -Webpage (not much on it yet) |
Author: | Mole [ Mon Apr 26, 2010 2:43 pm ] |
Post subject: | Re: Xenonauts |
Hmm, I don't know much about it yet so I'll reserve full judgement - but I want to see somethign else interesting happening in games with the guns. The ones at that page give me a big yawn. Then again, if it aint broke don't fix it right? |
Author: | Peltz [ Tue Apr 27, 2010 12:51 am ] |
Post subject: | Re: Xenonauts |
If they create a copy of xcom it is going to fail, at least in eyes, because i don't want to pay a second time for a game that i already have and i am certain that i am not the only one who thinks so. |
Author: | Satis [ Tue Apr 27, 2010 5:46 am ] |
Post subject: | Re: Xenonauts |
I wouldn't mind someone taking the original xcom and putting it to modern graphics. I'd probably prefer gameplay more like Xcom apocalypse though... turn based is so early 90s. ![]() |
Author: | Rinox [ Tue Apr 27, 2010 5:59 am ] | |||||||||
Post subject: | Re: Xenonauts | |||||||||
Taking turnbased out of X-com would ruin it man. Stick some option to play it in real-time or continuous TBS in there but keep the original formula is what I say. I don't really agree with you btw Peltz, I think there's a huge market of people who would pay for an updated copy of the original. ![]() Btw, there are still recurring rumors about Sid Meier's company Firaxis (Alpha Centauri, Civ series, Colonization, Pirates!) making an X-Com TBS remake. That would be a great fit I think. http://www.gamespot.com/news/6238162.html
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Author: | Satis [ Tue Apr 27, 2010 6:34 am ] |
Post subject: | Re: Xenonauts |
I'm not holding my breath on that game being in development. However, I agree... I didn't mean to remove turn based, but rather be like Apocalypse where real-time or turn-based were both valid options. Something along the lines of Baldur's gate... turn-based but with the illusion of real-time. I would also like to see weapons that are more based around reality, at least at first. No chain guns and "sniper rifles"... I want to equip my forces with M-16s or AK-47s with the occasional M-60 or PKM and maybe an occasional LAW/ RPG. If your weapon choices were influenced by the location of your base on the world, that would be even more awesome. |
Author: | Peltz [ Tue Apr 27, 2010 10:45 am ] | |||||||||
Post subject: | Re: Xenonauts | |||||||||
Well there is UFO Extraterrestials ( Steam link ) and its pretty much the same formula and it has that undeniable feel of "I have already done this." The formula has to innovate to truly succeed. The thing is there are plenty of xcom clones, hell even multiplayer Enemy unknown but they lack the magic, they are devoid of innovation. |
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