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Roller Coaster Tycoon II https://forums.plasmasky.com/viewtopic.php?f=10&t=1260 |
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Author: | Mole [ Fri May 27, 2005 7:47 am ] |
Post subject: | Roller Coaster Tycoon II |
Any one here play it? I'm having trouble with the Amity Airfields level, getting enough guests is too hard. I need 3000 in 4 years. I get to about 1200 but then I cap out. I also deleted all the path at the back for an extra 12-13 grand in the bank. Please tell me someone plays it. |
Author: | RB [ Fri May 27, 2005 8:30 am ] |
Post subject: | |
I'm sadly still on ToSC. Have you tried to search the web? |
Author: | derf [ Fri May 27, 2005 11:47 am ] |
Post subject: | |
Is RCT2 on the exact same engine as RCT1? If so, then ive played it yes. But i cant remember your scenario. RCT sucks because theres no real way to control your revenue. |
Author: | Mole [ Sat May 28, 2005 4:24 am ] |
Post subject: | |
it's a simular engine, but better tweaked. And balls is the no way to controll your revenue. building rides, modifying prices, decreasing expendatures, advertising campains some how, just like a real theme park. Seems like you want a money cheat. (not that I'd mind... ) Basically, I have 4 years in which to obtain 3000 people, and 600 park rating. Rating is no problem. It's the people that don't want to come in! So this time I've sold all the path for the extra 12-13 grand, AND maxed out my loan from the bank, so that I can build everything that's available straight away. I'm about a 3rd maybe in to year 2, and I have 1000 guests, so It might work... I'm making just about enough money to cover my loan costs and allow for some ride buildings. |
Author: | derf [ Sun May 29, 2005 5:23 am ] |
Post subject: | |
No control = I often used to count up the revenue that rides n stuff should have been making, only to find they didnt match on the total revenue figure. And yes, i did fucking count right. |
Author: | pevil [ Sun May 29, 2005 9:26 am ] |
Post subject: | |
did you count up the £ per hour on the ride window? Coz if so no, they don't match coz thats going by a game hour, but the actual money you get which is put in the finances window is the profit in a real-time hour |
Author: | Mole [ Sun May 29, 2005 10:56 am ] |
Post subject: | |
i think you got it backwards the per hour thing on the rides is real time. like... 1 human hour... isn't? and Derf, if a person comes in to the park, and spends 10 pounds, then your money goes up by 10 pounds. that simple. |
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