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It is currently Fri Jul 25, 2025 9:52 am
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pevil
Minor Diety
Joined: Mon Mar 31, 2003 1:43 am Posts: 4332
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I've been playing Kameo on 360... wow. It's not exactly an amazing game graphically when you first look at it. Just cartoony, bit shinier than Spyro. But if you pay attention there's a lot of cool details. E.g. Kameo shapeshifts into the different warriors that you need to complete the game. One is Major Ruin, a sort of Aardvark thingy that rolls most places. If you pay attention, you can see Kameo faintly inside him, crouching down, and when he rolls, she curls into a ball and rolls. When you play Chilla, a sort of Yeti with his knuckles on the ground, you see Kameo in a similar position.
The coolest thing too, that I just noticed, is the horse you get to charge trolls with. I figured it moved fairly realistically anyway... then I experimented. Barely move the analog stick forward... horse walks. With the proper leg movements as well. Slightly more, it moves into a trot. It moves into the trot exactly like a real horse would. Same with canter and then gallop.
So anyway, my point being Kameo rules and lets hope more games have this much attention to detail in them from now on!
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Sat Dec 17, 2005 12:17 pm |
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